June 19th, 2453
It is odd. The past few days I have been hearing weird, echoing sounds whenever I am outside. Everyone else has been commenting on them as well. Police don't know what they are, and the military base near here has been sending jets into the sky almost non-stop. The sonic booms from their engines are shaking my house each time they pass overhead. I hate it. But, the sounds are oddly soothing. I wonder what they are?
June 21st, 2453
Its scary. The noises have become non-stop, and they are more eerie now. Deep, whistling sounds echo into the house through the closed windows and shake the glasses in the cupboards. Several plates have already been broken. Mom says that if they continue, we're going to move our stuff into the storm shelter.
July 4th, 2453
Mom's idea of moving into the storm shelter was a good idea. Not a day after we got most of our things settled, a storm hit and ruined our house. We're living off of canned food. The emergency organizations are offering shelter to those who don't have any and are providing food to those in need. Mom has already gathered several trunk loads. She seems to think this won't stop. My Daddy thinks otherwise. He's been sitting back, relaxing and reading his books. He is so cool and calm! He helps us, but I can hear Mom muttering under her breath sometimes about him not doing enough.
July 30th, 2453
She killed him. (-Tear Stains are present across the page. This is the only thing written across two pages.-)
August 7th, 2453
Mom killed Dad when he had his back turned... Buried the axe we were using to cut up trees into his back and then cut off his head. She doesn't know I saw. I am afraid. She has been slowly changing these past few days. Her eyes seem more yellow and her nails are definitely longer than ever before. She snaps at me at the smallest things and the meat we have managed to save isn't fully cooked anymore. My steak was almost all raw. I had to recook it myself over the fire. I burnt it, but it was better than what my mom gave me... I am worried? The Storms have started again and I can feel the ground beneath my feet shaking. Mom says an earthquake is taking place somewhere far away, but I am not too sure?
August 20th, 2453
Mom came home bloody. She was smiling though, dragging in what appeared to be a large black bag that was bleeding. I asked her what was in it but all she told me was that we wouldn't have to worry about anymore meat for a while. She said that the old man down the street went out and shot a few deer. I don't believe her, but I need to eat. We ran out of food about four days ago and I have been slowly getting hungrier and hungrier. Mom however seems to have food. I need to find it so I can eat as well as she is? Another storm came by earlier this morning. It picked up what was left of our house and threw it down the block. It did that with several houses. Less and less people are staying and are going into the city for refuge. Mom says they are stupid.
August 25th, 2453
I... Found out what was in the bag. (-Handwriting is shaky and uneven.)
Apparently, when Mom said the old man went out and shot some deer, she was lying. The Old Man was the one that was shot. He is missing an arm and a leg... I think mom has been feeding me his body. I have started to refuse to eat any meat and I think she's getting suspicious of me. She's been guarded in her actions and has been carrying that... axe. I've taken to carrying around my Daddy's knife. I've kept it sharp like he taught me to. I even practiced a bit with it! If Mom decides to hurt me... I will fight back.
September 14th, 2453
She did it... (The Handwriting is shakier than last time and blood drops and smears cover the page.)
She attacked me. It was after I confronted her.... (-A particularly large splatter of blood here.-)
She got me good... The axe is buried deep between my ribs. It hurts to move... Even to breath and everything feels all tingly... I can't see very well. I think am dying... And if I am, whoever finds this.. Please, remember me...
My name was Julia Anne Elderwood. I was in middle school. I was 11. (-The second 1 is scratched across the page until it ends.-)
Looking up from the journal and into the sky, the sirens in the distance from the military camp signaling another store, the sounds echoed eerily alongside them, warning any who knew, that another storm was coming. A quick look around proved uneventful besides the broken houses that laid about the neighborhood. The sturdier houses providing only a bit of shelter, their broken and collapsed roofs ruining them for any substantial shelter. The cellar at the edge of the clearing, the one the journal came from, was the best bet?
Rules:
1) No God Mode. Don?t take control of another person?s character, even if it is something minor. Collaboration posts are accepted and looked forward too, but they must be at least 400 words in length and have a list of all Characters, and who their played by, at the bottom of the post.
2) Each post must be a minimum of 150 words. This is an easy task, especially when others are posting this much as well. There is absolutely no reason for a post be under this.
3) Character Approval is required. During your registration for this RP, include a 200 word reply to the overview, not the actual RP. Most everyone will be accepted, but I want to make sure that your replies/posts are up to a standard.
4) Continuing from the rule above? Posts must be edited for grammar, spelling, and other such things. There is no reason to have spelling errors. There are plenty of spellchecker programs out there, and if your web browser doesn?t have one already installed on it, there are plugins for it. Use them.
5) This Roleplay WILL contain mature content at some point in time. If you are not old enough or mature enough, to read, or take part in this roleplay, do neither. If you start then end up deciding the situations are a bit too adult for you and leave, you?ll be creating a hole in the RP if we pull you in fully. Read through the whole RP before you post to decide.
6) When you start in the roleplay, you can only have a maximum of five items from a list below in the overview. Be aware that these items can dictate your posts for a while as they are what you will have on you when you first get into the roleplay. Your first post must contain a list of the five items you chose at the bottom.
Location: Large City placed between a desert and a mountain range with dense forest around it. The desert is about 40 miles to the west of the city, and the mountain range, about 40 miles east. A river starts in the mountain, runs through the city, and then out into the desert where it stops somewhere. Several smaller cities are in the desert and the forest, respectively, but they are rather small and contain no characters. All Characters must start out within the city, either on the out skirts, or in more inland. Main City Name: Ashwood City.
Time/Date: The Roleplay takes place in the future, but their technology isn?t that different. Day at the start of the RP is January 10th, 2454.
Technology: The Technology, despite being in the future, is the same as it is now. No big advancements in anything really. I just needed a different year for the RP in truth. However, most things where wiped out in the storms. With the storms and fallout, electromagnetic pulses and such ruined wires and most things. Working batteries, cellphones, computers, and electronics in general, including cars, are uncommon and when they are found, they are sought after. They are not rare, but not common. Working cellphones are only used to look at the time and day, or play some old games now though. All cell service has ceased due to all the wires being down. Since the electrical wires are down as well, no electricity flows to the houses. Chargers are made from what can be found, and a working hand, or modified bicycle with a charger hooked to its wheels is very valuable and can be used as a heavy bargaining chip.
The Groups: There are people in the city that are now parts of certain groups. There are several groups, and smaller ones are always popping up. The civilians in each part of the city under the rule of the certain group tend to give discounts, or be more willing to talk to or trade with those showing they follow the groups cause. The civilians are neutral however, and prefer not to use their powers. The two other Major groups are the Templar and Magi. The Templar are identified by the cross on their forehead. They forgo their powers and search for a way to remove the powers all together. They brand Magi and keep them under tight watch. Magi are those who embrace the power and are trying to find a way to reduce, or remove, the detrimental effects of using the powers. Magi are more likely to turn into mutants than the Templar who don?t use their powers unless in a dire situation, and even then, the repressed powers tend to explode out of the Templar when used, allowing the Templar a massive boost of power at the cost of their life most of the time.
Powers: During the storms, more than one chemical and nuclear plant around the world was damaged, causing fallout. The chemicals in the air made it toxic, but not enough so to cause death, only mutation. Everyone, even newborns, are now aligned to an element. The element is weak, only enough to augment things a bit if it isn?t trained. The powers will get stronger the more one trains with their power. The more someone does that however, the more they are poisoned until eventually they are mutated or die. Mutation is common and widespread amongst survivors. It isn?t odd to find someone with an odd hair color or eye color, or even an extra limb.
Powers, Continued:
The Elements:
-Fire ? High Offensive, Low Defensive, High Augmentation
-Wind ? High Offensive, Medium Defensive, High Augmentation
-Earth ? Low Offensive, High Defensive, Medium Augmentation
-Water ? Medium Offensive/Defensive, Low Augmentation
-Lightning ? High Offensive, Low Defensive, High Augmentation
Mixtures:
-Ice (Wind and Water) ? Medium Offensive, Medium Defensive, Medium Augmentation
-Magma (Fire and Earth) ? High Offensive, Low Defensive, High Augmentation(Very Short Periods of time)
-Metal (Lightning and Earth) ? Medium Offensive, VERY High Defensive, Low Augmentation
-Steam (Fire, Wind, Water) ? Low Offensive, Low Defensive, Low Augmentation
-Dust/Sand (Earth and Wind) ? High Offensive, Medium Defensive, Medium Augmentation
-Nature (Earth and Water) ? Low Offensive, Medium Defensive, Low Augmentation
Powers, Continued 2:
Everyone has access to one, and in rare cases, two or three elements but no more. Everyone however, can bend Light and Darkness to their will as well. Controlling these two elements is very hard and can take years of practice to even move them a little bit. Everyone also has access to the Life and Death elements. Bending Life, is more like healing. However, instead of healing, the caster is only taking the wound onto him or herself. Bending Death is causing diseases and reanimating corpses. Giving someone a disease causes the user to also get said disease. Reanimation costs the user a bit of his or her life-force, up to a maximum of four reanimations. Reanimated corpses have no mind and follow only the orders of those who rose them. Bending Life and Death is even more stressful and harder to control then Light and Darkness. Life, Death, Light and Darkness are all elements that everyone can use, but come at high costs and not everyone can use them all. Each person can only use one. If one uses life, he or she, cannot use death. Same with Light and Darkness. The thing that decides what a person can use is their actions towards others.
Starting Items ( 10 maximum): Be aware that each ? is ONE item, even if it has more than one in the ?list.?
-Matches(5) + Striker
-Knife + Sheath w/ Belt Loop (Six inches long, a bit dull)
- One Change of clothes. (Shirt, Undergarments, Pants, socks, Belt)
- Axe + Shovel (Both are handheld and are foldable at about the middle of the handle. The Axe is dull.)
-Flint
-Broken Cellphone, Laptop, or iPod
-Backpack
-Medicine (One bottle of Tylenol(25 Pills), One Bottle of Stomach/Heartburn Medicine(25 Pills), One Bottle of Anti-Depressants (10 pills), Three Bottles of Antibiotics (Your choosing))
-First-Aid Kit (An extensive kit that contains enough to do several minor surgeries or one major surgery. Most of the pills that where contained in the kit have been used or ruined however. It also contains a very small special blanket used to keep heat in, or out, depending, and three pills to put into water to help purify it. Also contains a small bottle of rubbing alcohol and a small bottle of hydrogen peroxide.)
-Canteen (No Water) and One Can of Food (Your Choosing)
-Five Cans of Food and a half of loaf of bread. (Your Choosing. Each can is family sized so it is pretty decent
-Gun w/ 3 Bullets.
-Two Notebooks (One being a Sketchbook, the other being a Three-Subject Spiral Ring) + Two Unsharpened Pencils + One Pen.
-Two Books + One Book, if you decide to take a bible. Try to leave religion out of this RP though.
-Electric Hand Charger
-Lantern w/ 1 hour of gas in it
-Two Pint Bottles of 100 proof whisky. One 1/4th full, the other ? full.
-Left Over Fireworks. (Three Roman Candles, 2 ?Bomb? Shells, 1 Pack of Black Cat poppers (25))
-Bicycle (Broken, but can easily be fixed, only needs a chain and the tire pumped up)
-One Spoon, Fork, and Butter Knife
-Toolkit (Missing most everything but contains a few wrenches, a few different types of screwdrivers, a wire cutter, and a small magnet.)
-Two Newspapers, with about seven pages each.
-Rope (15 Feet) OR Steel Wire (20 Feet, 15 Gage)
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/2ElijW8HPW0/viewtopic.php
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